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enterprise ux

Enterprise UX: A State of the Union

Heidi Adkisson

For anyone who regularly designs enterprise software (raising my hand here), you have likely been asked to move a dated, difficult-to-use interface to a modern user experience.

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Nine Tips for Bringing Mobile UX to the Enterprise

Roxane Neal

If you—a business analyst, solutions architect, IT project manager—have limited UX resources or experience but need to design a mobile experience for your internal applications, we’re here to help with nine handy tips.

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Collaborating and Delivering Design on Enterprise Projects

Tristan Plank

Here are some things we have learned about navigating complexity, collaborating with stakeholders, and handing design off to development teams.

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User Research Tools for The Optimal Santa

Jonathan Evans

To achieve joy in the hearts of children, Santa must have an amazing process and an excellent grasp of the user experience of gift giving. While others have suggested an alternative solution for Santa’s approach, we here at Blink take a more analytical approach.

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Consistency: When Is It Too Much of a Good Thing?

Heidi Adkisson

Consistency in an interface is generally a good idea, but like many good things, it can be taken too far. Particularly in content-heavy web sites, pages with an overly similar look can make it difficult for users to get a sense of place. Too much similarity can also give a system an overall static feel. The key is to understand when a lack of consistency interferes with the user experience—and when it doesn’t.

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How Useful are User Interface Patterns?

Heidi Adkisson

This past June, I attended the Usability Professional Association conference—the theme for which was Patterns: Blueprints for Usability. It provided the opportunity to hear a number of different perspectives on user interface patterns—and I presented my own thoughts on the topic as a conference presenter.

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Three Tips for Agile UX Research

Irene Barber

Here are three tips to embrace the constraints and keep UX research as a fundamental part of Agile.

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Sweat the Details: Animation and Microinteractions in Mobile Apps

Tristan Plank

Crafting a useful, usable, and beautiful app takes a lot of work and a willingness to throw your designs out the window again and again until you get things right. Even if you get that far, there are usually at least five other apps out there that already do what yours does. Why is yours better? What sets it apart?

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What You You Need to Know About Business-to-Employee User Experience

Kelly Franznick

We answer the question, "What is B2E UX?" and discuss three reasons why adopting easy-to-use technology for your employees will enrich your company.

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Q&A with ConveyUX Program Director Joe Welinske

Sara Keats

Ahead of our annual ConveyUX conference for user experience professionals, we chatted with Joe Welinske.

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Keeping Page Layouts Simple and Easy to Scan

Heidi Adkisson

Complicated page layouts confuse users and cause them to overlook important content. Avoid this fate by following a few key design principles.

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Seeing Red

Heidi Adkisson

Approximately 8% percent of Caucasian males have some type of color blindness (more correctly referred to as color deficiency). Despite this fact, major sites rely on users’ ability to distinguish red.

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