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design process

The Art of the Conceptual Prototype

The Art of the Conceptual Prototype

Heidi Adkisson

If you’re not familiar with mind mapping, it’s a handy way to visualize ideas and the connections between them for all sorts of contexts.

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Evolving a Design Team Meeting

Evolving a Design Team Meeting

Jonathan Evans

Blink has grown considerably in the past year, and we have more UX designers on our team than ever before. As we’ve grown, we’ve needed to evolve our design process, including our weekly practice group meeting where we address topics like design ops for all of Blink’s designers.

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Getting in the Mood: 9 Tips for Better Moodboards

Getting in the Mood: 9 Tips for Better Moodboards

Ronald Viernes

Working as a visual designer, I've learned to use moodboards to successfully pitch concepts to our internal team and clients. Moodboards are more than selecting images that specify type, color, texture, etc. At a higher level, a moodboard should express specific feelings and attributes.

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How Evidence-driven Design Supports Innovation

How Evidence-driven Design Supports Innovation

Brent Summers

At Blink, we believe every interaction can be made meaningful if designed with a deep understanding of human behavior. The evidence we uncover through research drives our design process.

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Blink Wins at the Third Annual San Francisco Design Week Awards

Blink Wins at the Third Annual San Francisco Design Week Awards

Blink was recognized for our design work with Edelman Financial Engines.

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Up & Running: 3 Tips For An Awesome Onboarding UX

Up & Running: 3 Tips For An Awesome Onboarding UX

Tristan Plank

The onboarding process is a critical step in setting your users up for success with your product, but there are a number of considerations and hard decisions to be made when you are designing your onboarding to define how best to get your users familiar with your product and its value.

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Hiring a User Experience Design Firm

Hiring a User Experience Design Firm

Kelly Franznick

Thinking of working with a user experience (UX) design firm? You may not know where to start.

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Sweat the Details: Animation and Microinteractions in Mobile Apps

Sweat the Details: Animation and Microinteractions in Mobile Apps

Tristan Plank

Crafting a useful, usable, and beautiful app takes a lot of work and a willingness to throw your designs out the window again and again until you get things right. Even if you get that far, there are usually at least five other apps out there that already do what yours does. Why is yours better? What sets it apart?

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Wrangling Complexity: Collaborating and Delivering Design on Enterprise Projects

Wrangling Complexity: Collaborating and Delivering Design on Enterprise Projects

Tristan Plank

Here are some things we have learned about navigating complexity, collaborating with stakeholders, and handing design off to development teams.

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How Useful are User Interface Patterns?

How Useful are User Interface Patterns?

Heidi Adkisson

This past June, I attended the Usability Professional Association conference—the theme for which was Patterns: Blueprints for Usability. It provided the opportunity to hear a number of different perspectives on user interface patterns—and I presented my own thoughts on the topic as a conference presenter.

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Blink at the Seattle Interactive Conference

Blink at the Seattle Interactive Conference

Sara Keats

We are thrilled to be a part of the Seattle Interactive Conference. We are delivering three talks, two panels, one live-podcast recording, one workshop, and more! Seattle Interactive Conference is Thursday, October 17 and Friday, October 18.

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Blink Acquires Seattle Experience Design Studio Tectonic

Blink Acquires Seattle Experience Design Studio Tectonic

Blink continues its expansion with the purchase of a well-known Seattle design company, Tectonic.

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