What we are thinking about

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The UX of Digital 3-D Interaction

People are readily familiar with 2-D digital experiences. We interact with flat screens every day, ranging from smartphones and desktop computers to smart watches and televisions. Some experiences on flat screens, such as video games and movies, simulate depth, but the experience is fundamentally flat; images are shown on a two-dimensional plane. For most of… Read more

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We’re Proud to Help “Make Seattle”

Seattle is an amazing place to live, work and play. At Blink, we’re proud to be a part of what makes Seattle tick, and recognize that there are so many great people, business and organizations that have their sights on elevating the region’s reputation across the USA and beyond. With that in mind, we wanted… Read more

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Why UX Teams Need Diversity

The best UX professionals and teams have a variety of skills in their arsenals that they use to research, design, and communicate effective design decisions. Numerous studies confirm that diverse teams perform at a higher level and, in the multi-dimensional UX world, a complex and expansive range of skills is especially necessary. As an example,… Read more

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Investigating ASMR in “the Wilds”

What if I told you that there are people who are able to feel a sensation without any sort of tactile input? Specifically, there are people who feel tingles by just watching videos or hearing sounds. In fact, there is a whole community dedicated to this phenomenon, which is known as Autonomous Sensory Meridian Response… Read more

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Enterprise UX: A State of the Union

Alan Baumgarten speaking at Convey UX. For anyone who regularly designs enterprise software (raising my hand here), you have likely been asked to move a dated, difficult-to-use interface to a modern user experience. Below we have Exhibit A – rather extreme – but nevertheless an example of the type of interface that is still in… Read more

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Brick & Mortar Meets Digital Shopping

The retail environment is evolving rapidly. Increasingly, retail stores are leveraging smartphone apps and other digital technology to enhance in-store experiences and to nudge users towards buying products. While this space is challenging to design for, research methods based on observation and analysis of human behavior can help any product team better understand their opportunities.… Read more

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Blinker Profiles: Meet Jake Fleisher

Blinkers are an interesting and dynamic group of people. Each Blinker is carefully selected to join the team because we understand how he or she will positively contribute to our culture and work. And while we do post Blinker Bios on our website, we thought we’d go a little further and profile our Blinkers on… Read more

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Using Data to Drive Change (One Cyclist at a Time)

Last October I volunteered part of my day to the 2015 Bike/Pedestrian Count as a part of the Washington State Bicycle and Pedestrian Documentation Project. Blink encourages us to spend at least one day a year volunteering around the city. I chose to spend my time counting cyclists and pedestrians for two main reasons. First,… Read more

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Blink UX Named One of Forbes Magazine’s Best Small Companies in America!

Six of Blink UX’s nine partners celebrate being listed in Forbes Magazine February 2nd, 2016 issue. From left to right: Heidi Adkisson, Tom Satwicz, Randy Lieber, Karen Clark Cole, John Dirks, and Geoff Harrison. Being named on Forbes Magazine’s Best Small Companies in America list is truly amazing. It’s a great honor for Blink UX… Read more

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BlinkThink: Gallery and Speaker Series Is Back!

BlinkThink: How Technology is Shaping Our World  Thursday, March 31, 5:30-8pm Join us at Blink UX in the Seattle Waterfront area for two interesting presentations and an artist’s reception. We’ll feature the art of Gregory Beams and presentations from Dr. Megan Moreno and Dr. Kate Starbird on how technology is impacting our society. This event is free and open to the public. Wine, beer, and… Read more

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Blinker Profiles: Meet Ankitha Bharadwaj

Blinkers are an interesting and dynamic group of people. Each Blinker is carefully selected to join the team because we understand how he or she will positively contribute to our culture and work. And while we do post Blinker Bios on our website, we thought we’d go a little further and profile our Blinkers on… Read more

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Target 3 Innate Needs to Improve User Engagement

In our project teams, we set design objectives for creating engaging products that will keep a user’s attention, encourage task completion, and be enjoyable to use. However, of those objectives, we find “enjoyable to use” the hardest to design for and measure. This is in large part because humans perceive experiences differently – what one… Read more