Why UX teams need diversity
Lulu Xiao
The best UX professionals and teams have a diversity of skills in their arsenals that they use to research, design, and communicate effective design decisions.
Lulu Xiao
The best UX professionals and teams have a diversity of skills in their arsenals that they use to research, design, and communicate effective design decisions.
Geoff Harrison
We set design objectives for creating engaging products that will keep a user’s attention, encourage task completion, and be enjoyable to use. However, of those objectives, we find “enjoyable to use” the hardest to design for and measure. This is in large part because humans perceive experiences differently – what one person thinks is clever and clear, someone else may see as complex and opaque.
Siri Mehus, Ph.D.
At Blink UX we perform qualitative research to inform the design of digital products. Focus groups are a familiar form of qualitative consumer research. But while the focus group has a place in our research methods toolkit, we rarely pull it out. Why is that?
Tom Satwicz, Ph.D.
Usability studies are great for identifying issues that prevent users from getting things done, however our goals for user research often encompass trying to gain insight into what users understand about the overall structure and layout of a system. Recently I used mind mapping in a body of work around mobile navigation and found it was an effective and helpful research tool.
Siri Mehus, Ph.D.
At Blink we practice evidence-driven design. That means that the design recommendations and decisions we make are grounded in solid data and sound reasoning. But what counts as good evidence? What are the data and reasoning that stand behind a well-motivated design decision?
Roxane Neal
How do you provide value quickly to your client or to your product team? How do you confidently argue for findings and steer designs when you are new to that industry’s domain? Below I share a few tips from Sarah Barrett, a few colleagues, and myself.
Tristan Plank
The onboarding process is a critical step in setting your users up for success with your product, but there are a number of considerations and hard decisions to be made when you are designing your onboarding to define how best to get your users familiar with your product and its value.
Kathryn Kitchen
Heidi Adkisson
Not that there is anything wrong with making a dashboard visually appealing—it’s a key part of the user experience. But I’d suggest an approach to designing dashboards that begins with the what before getting into the specifics of how to present the display.
Peter Stern
In an effort to do my part and help increase the world’s number of well-designed presentations, I’m starting a series called “Design Tips For Non-Designers.” These tips aren’t intended to make designers out of non-designers. They are simply to help folks who don’t have design training become better at visual communications. This is for all the project managers, researchers, and marketing folks out there who want to improve their deliverables. You know who you are.
John Dirks
We user researchers often find ourselves in unusual places doing unusual things: in homes watching strangers set up media equipment, in passenger seats noting how drivers use in-car technology, in manufacturing settings observing CAD/CAM fabrication, in hospitals interviewing medical staff, just to name a few.
Tristan Plank
Crafting a useful, usable, and beautiful app takes a lot of work and a willingness to throw your designs out the window again and again until you get things right. Even if you get that far, there are usually at least five other apps out there that already do what yours does. Why is yours better? What sets it apart?