
Blink loves Mars
Karen Clark Cole
Blink is extremely proud of our friends at NASA, who successfully landed the Perseverance Rover on Mars this week.
Karen Clark Cole
Blink is extremely proud of our friends at NASA, who successfully landed the Perseverance Rover on Mars this week.
Lynsey Lacher
Accessibility in the UX industry and at Blink In October studio manager Lynsey Lacher interviewed Joe Welinske, accessibility director and ConveyUX program manager for National Disability Awareness Month.
Karen Clark Cole
The world has changed as a result of COVID-19 and social distancing. The new question emerging is not so much "how will we return to work?", but rather "how has work changed forever?"
Karen Clark Cole
In response to Washington State’s November 15th new Phase 2 restrictions and guidelines, Blink has revisited our health and safety protocols and evaluated the in-person research lab studies that are currently in progress.
Kelly Franznick
As demand for the drive-thru continues to grow and the restaurant industry revamps their dining options, what does the next generation of the drive-thru experience hold?
Maria Szmagalski
Join thought leaders from Blink and beyond for two full days of great speakers and engaging networking events.
Laura Barboza
Blink is thrilled to host ConveyUX digitally this November 12–13. Charge up your laptop, get yourself out of those pajamas, and pour a hot drink. Get ready for a digital experience with these pro tips from Principal UX Researcher Laura Barboza.
Morgan Mapstone
When I accepted a remote internship at Blink this past spring, we were all well into national stay-at-home orders. I began to wonder what working from home every day would be like and how long this style of work might last far beyond my new internship. Now, wrapping up my time at Blink, I realize this experience was the best crash course in preparing for what the modern workplace is to become.
Blink Staff
Read "When and Why To Start a Hardware User Research Program" to learn how hardware user research can help you create an inclusive, commercially successful product that people use, love, and remember.
Kelly Franznick
In collaboration with colleagues within and outside of Blink, plus a fair amount of experimenting at home, Chief Innovation Officer Kelly Franznick put together a set of protocols for a safe return to our user research labs.
John Dirks
Chief Research Officer John Dirks explains why you should conduct hardware UX research early and often.
Michael Harding
Blink is unique for applying our user research processes and approaches to both hardware and digital experiences. Some of th most complex and engaging digital experiences go hand in hand with specific hardware, and some of the most exciting hardware is useless without a visionary digital experience.