Archive for 2017
A UX Journey Through Airline Apps
We walk you through the stages of booking a flight on seven major airline apps and point out how the user experience sizes up against each other.
BlinkThink: VR, Chatbots, and the UX of Emerging Tech
Join us at Blink UX on Thursday, March 30 in the Seattle Waterfront area for BlinkThink. There will be two interesting presentations and an artist’s reception, along with the opportunity to demo the HoloLens by Microsoft.
Bringing Mobile UX to the Enterprise
Internal tech teams in the enterprise are building mobile experiences for LOB apps. See our tips for incorporating UX research & UCD into the app design process.
8 Recommendations for Building a UX Research Program
Six months ago I was asked if I wanted to become fully embedded at a local startup to help it build out its user research program. The task was large and would require all my years as a researcher to accomplish successfully. Luckily, I had experience building out a research program at my previous job…
3 Tips for UX Research in Agile
UX research serves as the vital foundation of any project, adding context and insight to the design process, but it often suffers the most in an Agile framework. It is tricky to insert traditional user-centered design methodologies in general into incremental, development-focused sprints. This is curious as Agile presents as an alternative to traditional waterfall…
Tips & Tricks for Field Research: Intercept Studies
A great way to test out prototypes and concepts is going directly to the source. One of the many ways that we achieve this at Blink is by conducting in-field intercept studies, which is a quick way to gather information from core users. You may wonder what situations are best suited for intercepts and how…
Wrangling Complexity: Collaborating and Delivering Design on Enterprise Projects
Here are some tips on navigating complexity, collaborating with stakeholders, and handing design off to development teams when working on those big enterprise UCD projects.
Onboarding is a human resources term that we in the UX field have borrowed as a label for the process of getting someone “up and running” with your site, app, or service. The onboarding process is a critical step in setting your users up for success with your product, b... Read More
At Blink we create experience maps as an instrument to articulate user engagement with a product. Experience maps are a visual representation of the users’ journey over time, and they provide a handy communication tool for teams to inform product direction. The benefit ... Read More